But it’s also meant to look like an eye or a camera watching you. ![]() The “i” in the logo is, of course, DEVICE 6 itself. While we don’t remember talking about it being a direct influence, the idea of participants getting a doll is probably unconsciously inspired by the movie The Game. Jonas found this amazingly creepy doll at a flea market (we had intended it to be a jester-type puppet before finding this beauty!). We liked how The Persuaders and The Prisoner managed to tell all of their backstory in the opening titles, and we wanted to replicate that. There aren’t many specific references here, but it was generally inspired by 60s movie and TV-show intros. ![]() This is actually the sound of a dot matrix printer (and sounds from those types of printers are used throughout the game in the player test parts). This was inspired by basically every warning text you see when starting a electronic device, but the wording was specifically very inspired by the Wii startup message. We just couldn’t resist to have the title itself be a homage to this legendary, amazing, show, in which Patrick McGoohan plays the role of Number 6. Ok, so in the order they appear in the game a list of references, inspirations and small fun trivia things you might’ve missed! Intro:ĭEVICE 6 is packed with references to The Prisoner. This will be full of links, so remember to check them out. We’ve been meaning to make a list of these references and inspirations for a long time now, so let’s get to it. We also found it exciting to reference these type of things, as you mostly see contemporary references in games.Īnother thought with all of these references was that HAT custom makes the experience for every participant, and as such these references would be things the currents participants have associations with in different ways. ![]() The ambition was to create a story that would be hard to pinpoint when it actually took place. A lot of the references are often to old stuff. We’ve talked previously about the broader inspirations, but this blog post aims to go into detail to specific things encountered in the game. Some are completely intentional, some unintentional.īut before continuing, we’ll just say right now that this will contain spoilers, so quit reading now, if you don’t want anything spoiled! It’s a collage of photos, help from friends, but mostly it’s packed with references to (pop-)cultural stuff, but also from history and even our own surroundings.
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